UnitVR programs: Club for VR venues, School for classrooms, Video for group shows
The programs we build
Alongside the venue platform we build two more programs. Here is an honest look at where each of them stands.
UnitVR School
VR lessons for school subjects, run from the teacher's tablet
Pupils put on VR headsets and find themselves in a classroom where the lesson is led by a virtual teacher — or by their own teacher from a headset of their own. The real teacher runs the class from a tablet and sees every pupil's answer. Maths for years 1–5 is finished and already open to the first schools in demo access; each subject comes as an explained lesson plus a game that drills it.
- Maths for years 1–5 is ready: a lesson with a virtual teacher and a whole-class competition
- Russian is in development, chemistry and physics are planned — same format, same headsets
- Two modes: the virtual teacher runs the lesson, or the real teacher does it from their own headset
- Lesson, class, topic and speed are chosen on the tablet; every answer is on the teacher's screen
UnitVR Video
One button starts the same video on every headset in the room
A separate tool for events where there are many headsets and everyone must see the same thing at the same moment: the host talks about Mars, presses “Start for everyone”, and the 360° video begins in every headset at once — and stops just as synchronously. Nobody walks from headset to headset. The program is planned: development has not started yet.
- One start reaches every paired headset — from 10 to 30 from a single tablet
- Our own 360° player inside the headset: smooth synchronized start and stop
- Works offline in the field, not only inside the venue
- Suits schools, museums and corporate events — any group session